2012年2月17日星期五

swtor valor power leveling - SNL

129733686973596250_56Foreign Media: of the DOTA2 than the StarCraft 2 improved Click here to enter the DOTA2 repository of the original painting (5) | Client download the star 2 is an incredible game, get all the praise and everyone's obsession with it was taken for granted. However, it will inevitably be at onceUI comparison, comparison and DotA2 of the currently fire. DotA2 is still in private beta, but it is a lot of amazing features of StarCraft 2 developers to be ashamed. I'll take the DotA2 activation code friends of some of the most conspicuous differences. Enter StarCraft 2, after you enter the game at the games. Main menu is gone, the interface is notFriendly. A bunch of good friends appear next to your hot keys, during the competition in the community surrounding your personal window. Receive information on all of the games and gaming chat together, first look to distinguish it. DotA2, covers almost all of the content of the user interface, game in the game at any time to enter and screenshots. Online friendsAs seen from the screen, and you don't like places that appear in the game. Friends chat message outside of the game and had separated from the chat window, clear display in the upper-right corner. If you want to see any of these messages at the same time not to miss the match, DotA2 translucent community live almost all covered, you can just click on the tab shift see�� If someone wants an individual Star Trek 2, they never understand why a base for 15 minutes diablo 3 gold, with 14 workers also can't win. This is because learning comes from the game of StarCraft 2 single player mode, so-called multiplayer of Star Trek called good in name only. Yes, the game does have a teaching tree and a "challenge mode" friendlyRemind users in some situations better than others, but the final Star is forcing users through a third-party outside the community tera power leveling, YouTube and video website for research on learning. In the DotA2, similar to the Star Trek 2, not only can enter the home page developer blog, or track you want to enter the game and can be watched at any time. They builtAbout you three games to look you desire is too small for it, DotA2 saves almost all game video, you can search for player names swtor valor power leveling, the use of the hero, skill level and competition to find them. These videos can be downloaded, saved and DotA2 again and again watching, on third-party Web sites is not required for analysis. Yes, want to reach topStill needs theory of reading, research, access to the community and the public. But the game itself is a resource, not a stumbling block. Time and experience. This is the most disappointing. Star Trek is Blizzard's products, they are not the founder of RTS games, who is seen as more veterans. As they preferred to launch two RTS games, StarCraft and world of Warcraft 2, Blizzard as theyTimes have produced high quality UI and community, there was even a widely praised the League system and association management in the Warcraft 3. In StarCraft 2, we see from the many ways back. League rankings deliberately fuzzy, Association supported no longer exists, active community has been terrible ranking system. When a game development for more than 10 years experience this condition, thisKinds of things more inexcusable. Valve is not stranger to all multiplayer modes, he is a pioneer of a new field, we never worry about in-depth analysis, professional games, RTS-style units and so on. They are currently beta is the best example of player-made product, want to master after the work is completed in the application do not stayAny regrets. Even better? Although this is the work of the ValvE, its development time is StarCraft 2 takes a small part, now it has glitter, you can expect it to become one of the top works. I love Star Trek, I love Blizzard, but they dream of the wake. Soon everyone will realize that StarCraft 2 UI does not attract people's interest, Need to be radically modified to maintain its original position. Only time will tell whether this legendary California development teams can withstand the challenges of Valve. Others:

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